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Audio Designer
Description
About the Role
Crater Studios is looking for a skilled Audio Designer to craft immersive soundscapes and implement audio systems in Unreal Engine. Your work will bring our worlds to life through sound effects, music, and voice integration.
Responsibilities
- Design, create, and implement sound effects, ambient audio, and music
- Integrate audio assets into Unreal Engine 5 using native tools and middleware like FMOD
- Collaborate with designers and developers to align audio with gameplay mechanics
- Optimize audio performance across platforms
- Troubleshoot and resolve audio related issues in the game engine
- Enhance the player experience through dynamic and responsive audio design
Requirements
- Proficiency in creating and implementing audio in Unreal Engine 5
- Experience with FMOD, Wwise, or similar audio middleware
- Strong understanding of sound design principles and audio production tools
- Ability to work iteratively and respond to feedback
- Passion for gaming and creating immersive sound experiences
To Thrive at Crater Studios
- Be a self starter who thrives in fast moving, ambiguous environments
- Be comfortable wearing multiple hats and figuring things out as you go
- Care deeply about quality, creativity, and execution
- Have a genuine passion for games, creators, and online communities
- Share our vision of building interconnected games and communities that scale together
