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Client Developer
Posted:
Location: Shenzhen, China, East Asia
Description
Responsibilities
- Develop the client of mobile sandbox games as well as the gameplay and logic functions;
- optimize the performance and develop rendering based on Unity3D engine.
Requirements
- Solid knowledge in C++, C# language, data structure and algorithm;
- Familiar with UGUI, Mecanim animation system; familiar with game AI development techniques;
- Familiar with Unity3D engine interface and game production procedures, and have experience in debugging and performance analysis of Unity3D engine; knowledge on computer graphics, and 3D image engine development experience;
- Familiar with OpenGL and Shader development;
- Experience in 3D engine based performance analysis and optimization, mobile rendering performance optimization; familiar with common design modes, multithreading, network, and interface development;
- In-depth understanding of realizing client framework and core modules, and have the experience of leading core module development;
- 2+ years of experience in Unity3D development or mobile game development;
- Familiarity with sandbox games is preferred.
