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Game System Designer

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Description

Responsibilities

  • Lead the design, and follow up the design and production of the gameplay, operation, monetization modules and related systems in the simulated business games;
  • Prepare the relevant design files, and participate in the interactive design of relevant interfaces;
  • Perform real-time follow-up and tuning during development, to ensure timely production of the relevant systems as per the required quantity and quality.

Requirements

  • At least 5 years of experience in planning simulation games and over one complete launched project;
  • In charge of designing main system modules and monetization module;
  • Good communication and cooperation ability, knowing how to implement designs;
  • Passion for games and strong background in game culture;
  • Proficiency in Japanese is a plus.