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Gameplay Programmer

Posted:

Description

Gameplay Programmer

Programming

Bogotá, D.C.

Profile:

  • Mastery of C++ language and Blueprints.
  • Skilled in vector mathematics for 3D video games.
  • Knowledge in Artificial Intelligence Multiplayer Networking or Character Animation systems for video games.
  • Knowledge in Shader programming (GLSL, HLSL)

Responsibilities:

  • Responsible for any aspect of game mechanics programming, from prototype to full implementation.
  • Write clear, maintainable and portable C++ code.
  • Ability to work in a team.

Bonus:

  • To have completed the following course on Udemy: Unreal Engine C++ The Ultimate Game Developer Course | Udemy (UE4 🡥, UE5 🡥)
  • Verbal and written communication in English.
  • Experience in development for Xbox and PlayStation consoles.