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Senior Level Artist
Posted:
Location: Shanghai, China, East Asia
Description
Job OverviewWe are seeking an experienced Senior UE5 Open-World Level Artist to join our team and contribute to international AAA game projects.In this role, you will be responsible for building high-quality open-world environments using Unreal Engine 5. You will work closely with Art Directors, Level Designers, Technical Artists, and international project teams to co-create game worlds that meet global AAA standards.The ideal candidate possesses not only exceptional artistic expression but also a solid technical foundation in UE5, with the ability to independently construct, optimize, and deliver massive open-world regions.Key ResponsibilitiesOpen-World Scene Layout & CompositionBuild open-world regions based on concept art, design documentation, and visual targets.Responsible for large-scale terrain sculpting, asset placement, ecosystem design, and environmental storytelling.Create immersive game environments that offer rich exploration value.Complete the full production pipeline from Blockout to Final Art.Collaborate with the Level Design team to optimize player exploration, visual guidance, and spatial pacing.UE5 Environment Production & OptimizationProficiently utilize UE5 open-world pipelines and tools, including:World PartitionData LayersOne File Per Actor (OFPA)LandscapeFoliageHLODNaniteLumenPCG (Procedural Content Generation)Responsible for scene performance optimization and asset management.Participate in establishing open-world production standards and best practices.Drive the implementation and integration of cutting-edge UE5 technologies within the project.Team CollaborationMaintain highly efficient communication with clients, Art Directors, Level Designers, and technical teams.Participate in reviews, feedback loops, and project milestone deliveries.Mentor and guide junior and mid-level artists to foster their growth.Assist in elevating the team's overall production efficiency and quality standards.
