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Rendering Engineer

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Description

Responsibilities

  • Rendering game clients and optimizing other modules, including engines.
  • Developing part of the advanced rendering features to achieve industry-leading results.
  • Communicating with art, design, and development teams, spreading utilization of technology, and creating a cooperative atmosphere.

Requirements

  • 5+ years of game development experience and 2+ years of UE4 usage.
  • Excellent working knowledge of C/C++ and graphic rendering. Familiarity with architecture design of UE4.
  • Experience in optimization. Excellent working knowledge of the underlying implementation of GPU. Ability to conduct troubleshooting and optimization for stuttering, Draw Call, RAM, loading, etc. by using performance analysis tools.
  • Quick learner with excellent technological skills. Passionate for cutting-edge technology, innovative, and dedicated.
  • Strong team spirit, good communication skills, and professionalism. Experience in cross-platform development is a plus.