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Rendering Engineer
Posted:
Location: Shanghai, China, East Asia
Description
Responsibilities
- Rendering game clients and optimizing other modules, including engines.
- Developing part of the advanced rendering features to achieve industry-leading results.
- Communicating with art, design, and development teams, spreading utilization of technology, and creating a cooperative atmosphere.
Requirements
- 5+ years of game development experience and 2+ years of UE4 usage.
- Excellent working knowledge of C/C++ and graphic rendering. Familiarity with architecture design of UE4.
- Experience in optimization. Excellent working knowledge of the underlying implementation of GPU. Ability to conduct troubleshooting and optimization for stuttering, Draw Call, RAM, loading, etc. by using performance analysis tools.
- Quick learner with excellent technological skills. Passionate for cutting-edge technology, innovative, and dedicated.
- Strong team spirit, good communication skills, and professionalism. Experience in cross-platform development is a plus.
