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Systems Designer

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Description

Responsibilities

  • Design architecture for core in-game systems, as well as various in-game features, interfaces, and interactions.
  • Follow up on the development process, coordinate resources, and take responsibility for the final user experience.
  • Carry out in-depth analysis of competing products and develop countermeasures to ensure the product’s fun gameplay and competitiveness.
  • Cooperate with the team to design and implement in-game systems.

Requirements

  • A bachelor’s degree or higher and 5+ years of experience in game design.
  • Familiarity with the entire process of game production, as well as the online game market. A profound insight into industry trends.
  • Brilliant system design ability, logical thinking, Office skills, and strong ability to implement systems.
  • Experience in developing at least one game-related project, or leading the design and development of important systems.
  • A good working knowledge of programming. Ability to integrate measurable and systematic balancing data. Experience in interaction design.
  • A strong grasp of market research or data analysis techniques is a plus.
  • Good writing skills or copywriting ability is a plus.
  • Proficiency in a foreign language is a plus.