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Systems Designer
Posted:
Location: Shenzhen, China, East Asia
Description
Responsibilities
- Design architecture for core in-game systems, as well as various in-game features, interfaces, and interactions.
- Follow up on the development process, coordinate resources, and take responsibility for the final user experience.
- Carry out in-depth analysis of competing products and develop countermeasures to ensure the product’s fun gameplay and competitiveness.
- Cooperate with the team to design and implement in-game systems.
Requirements
- A bachelor’s degree or higher and 5+ years of experience in game design.
- Familiarity with the entire process of game production, as well as the online game market. A profound insight into industry trends.
- Brilliant system design ability, logical thinking, Office skills, and strong ability to implement systems.
- Experience in developing at least one game-related project, or leading the design and development of important systems.
- A good working knowledge of programming. Ability to integrate measurable and systematic balancing data. Experience in interaction design.
- A strong grasp of market research or data analysis techniques is a plus.
- Good writing skills or copywriting ability is a plus.
- Proficiency in a foreign language is a plus.
