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UX/UI Designer

Posted:
Work mode: Remote

Description

About the Role

We're looking for an exceptional Unreal UX/UI Designer who can both design and implement. You'll craft visually stunning, user friendly interfaces for our games and ship them yourself inside Unreal Engine 5 using UMG and Blueprints. This is a hands on role: we are not hiring designers who hand off mockups, we want someone who can take a HUD or menu from idea to a fully working, polished feature in engine.

Responsibilities

  • Design high quality game UIs, including HUDs, menus, and in game elements
  • Implement your own designs end to end in Unreal Engine 5 using UMG and Blueprints
  • Wire up UI logic, states, animations, and data bindings via Blueprints
  • Collaborate with developers and artists to ensure seamless UI/UX integration
  • Create wireframes, prototypes, and final assets optimized for usability and aesthetics
  • Work iteratively to incorporate player feedback and testing results into designs

Requirements

  • A strong portfolio showcasing game UI/UX design
  • In depth knowledge of Unreal Engine 5 UMG, with shipped examples of UI you built yourself
  • Strong, hands on proficiency with Unreal Blueprints to fully implement UI logic and behavior
  • Proven ability to take UI from design through to a polished, working in engine feature without relying on an engineer
  • Experience creating intuitive and visually appealing interfaces for games
  • Ability to work independently and in cross functional teams
  • Passion for gaming and enhancing player experiences

To Thrive at Crater Studios

  • Be a self starter who thrives in fast moving, ambiguous environments
  • Be comfortable wearing multiple hats and figuring things out as you go
  • Care deeply about quality, creativity, and execution
  • Have a genuine passion for games, creators, and online communities
  • Share our vision of building interconnected games and communities that scale together